A first-person psychological horror game set in Indonesia after the 1990s financial crisis. Play as Raja, a newly hired night guard at a former Dutch colonial museum — where scorch marks, vanished guards, and a distorted reality unravel the official story one patrol at a time.
Nightwatch at the Museum is a first-person psychological horror game set in Indonesia, post-1990s Asian financial crisis. Work is rare, and you need it.
You play as Raja, a newly hired night guard at the Museum — a former Dutch colonial residence turned heritage site, named after a long-gone Javanese noble family whose history still lingers within its walls.
The patrol is mandatory. So is the report. So is showing up the next night, and the night after that. Quitting isn't on the table. That's the job. That's all it is.
Then what you see no longer matches what you write down. There are scorch marks nobody can explain, and the further you patrol, the less the official story holds together. You're not the first guard to start asking questions. The others aren't here anymore.
And something… or someone, in this museum needs you to stay.
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This page keeps the interface in English while the project writeup stays in its original language. Reach out if you want access, updates, or a closer look.
Platforms
PC
Engine
Unity
Status
Coming Soon
Genre
Psychological Horror
Content Language
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